3D
Software- Bryce 4.0
Module last modified: April 7, 2002
PLATFORM
On the Macs, Bryce is currently available under Local Applications on the Apple
Menu. However, you must check out the Bryce 4 CD from the black cabinet (ask
a consultant to get it for you) in order to verify the license and open the
program. On the PC side, Bryce is available in Programs>Graphics>Bryce
4.0. You can use either side; the instructions are the same.
PURPOSE
OF THIS MODULE
This is a 3D application that allows you to make realistic landscape images,
although they could be realistic for the planet Mars. You'll then be able to
export these models as images into applications like Photoshop. You can also
use them as backgrounds in a Director animation in another project. Note also
that this module is different from most others: in it, I ask you to do the Tutorial
that comes in the manual for the application (Pages 27-32), and then to do some
work of your own; this is because I think the introduction is pretty good and
it gets you working quickly. This module asks you to turn in Bryce files AND
a page that you write in your turnin folder. You must turn in both parts if
you want full credit.
STEPS
This module has three parts:
TURNING
IN YOUR WORK
Please put your 6 renderings into your turn-in folder in our class folder in
a Bryce folder, on or before the day this module is due. Name your files "BRYCE1"
"BRYCE", etc., please. Save your writing in that folder also. Thank
you.
Points
Turned in on time- 10
Rendered
Scenes- 55
Essay- 25
Instructor's Discretion- 10
Basic points- 100
Bonus
Points
Unlike most assignments so far this term, the bonus section really is a bonus
or extra credit worth 25 points. Create an object in Bryce, such as a cup or
a pipe, something that is hollow with an external as well as an internal surface.
Move the camera through or into the object. Render six scenes showing the movement.
OR
Put your rendered pictures from the first part of this module into GifBuilder*
and create an animation for a web page.
Bonus Points- 25
*In Bryce, use Export, then open it in Photoshop and convert it to a .gif. Then
copy and paste them into GifBuilder. This must be done one frame at a time and
is time-consuming, but cool.