DreamWeaver 4 Project
Created October 20, 2000
Modified: March 10, 2002

Purpose
The purpose of this project is to get you familiarized with DreamWeaver, a web page/HMTL editor. Thi project will introduce you to cascading style sheets, making e-mail links, creating tables, and making image maps. The bonus project is a quick method of making rollover links.

Platform
This project can be done on both the Mac and PC sides.

WARNING: for all parts of this project to work, all the files associated with it need to be in the same folder on the G or Groups drive, preferably inside your public_html folder. I highly recommend that, once you open DreamWeaver, you do a save as… to your home directory in a folder called DreamWeaver. Then copy all of the graphics and any other files you intend to have the page use or link to in the same folder. As you place these things into the web page in DreamWeaver, it will link directly to that file and not plant internal links to other folders in your home directory. If you do not do this early on, the page will not open correctly for your instructor from the G drive. Test it once it is turned in by having someone else signed onto a computer in the CCLI open the page from the G drive. If it works for them, it is all right. If not, correct the code, move the other files, do whatever you need to do to get it to work.

Steps:

  1. Open up DreamWeaver. It is on the local applications for the Macs and under Start>Programs>HTML editors>DreamWeaver on the PCs.
  2. One of the first things to do when opening DreamWeaver to work on a new or existing page, especially if it is part of a larger site, is to go to Site>Define Site>New.



    This function allows you to specify a Site Root Folder (where all of your files will be located) and creates a Site Cache (which will allow you to link documents relative to this folder rather than having to specify its complete address.) It is also supposed to let you make updates to all of the pages in your site through a single command. Give your site any name and then in the "Local Root Folder" box, click on the folder icon and navigate to the folder that will hold all of your site's files. Click once on this folder and then click "Choose", not open, when you find it. Once you click OK, DreamWeaver should show you a listing of your site's Cache.




  3. After closing the Site box, look at the various windows that have opened with the program. These should look fairly familiar to you by now. The terminology is similar to other programs we have used. The long narrow palette on the left side of the screen is called the Objects Window. Clicking on the various icons provides you with a shortcut for inserting things such as tables, email links, and images into your Web page.



    The long narrow palette at the bottom of the screen is called the Properties Window. The tools here allow you to format text, create image maps, and make changes to the size and shape of tables. As with many of the other programs we have used, this palette provides only one of several ways of doing the same thing (most of these options are duplicated under the "Text" and "Modify" drop-down menus at the top of the screen.




    The Launcher Palette may or may not be open, but these icons are also repeated on the bottom of the document window. They look like this:


    These icons allow you to do various things such as view the HTML code, create style sheets, or view a listing of all the files in your site.

  4. Click on HTML Source and a window opens that will show you the code that is generated by the program. Look at the code that already appears even though you haven't even put something into the blank window. Why would it be there? What does it say or do?


Cascading Style Sheets: Click on CSS Styles icon at the bottom of the screen (it's the round one with an "S" in the middle) or get the palette from the Window menu at the top of the screen. This will allow you to define styles for your pages. A window will open that says (none).

  1. Click on the icon with the plus sign on it in the bottom right corner. A window appears that asks you to name your style. Call this one Headline and then click OK.

  2. A second box will appear asking you to save your Style Sheet. Place it in the same folder as the rest of your HTML files.

  3. Another box appears that allows you to say how big you want the text, what color, what font family, and if you want it italic, bold, etc.. Define it anyway you want.

  4. Define another style as Subheading. Then define two more types of fonts as text and quote. Make each one different in size, color, and style.

  5. Now type some text on the screen. If you highlight the text, and then click on a defined style, the text will take on the attributes you defined in the CSS style. What good is this? If you have hundreds of pages on a web site and someone wants you to change the color of the text, you can redefine the CSS style and all the text that has been designated under that style will automatically change when you open the files under DreamWeaver. Have examples of all four of your defined text styles on your page.


Making an Email Link:
This couldn't be much easier.

  1. Type out your email address at the bottom of your page.
  2. Highlight it with the cursor.
  3. Click the icon on the Objects palette that looks like an envelope (fourth from the top in the right column).
  4. Be sure that both blank spaces in the dialog box that pops up contain your address.
  5. Your email address should now be underlined on screen. Place the cursor over it and the Link box in the Properties palette should say mailto:jasheppa@mtu.edu (but obviously with your address in it).

Creating Tables: Since HTML is fairly restrictive in how you can arrange text and images on a page, Tables have always been an import tool for designers. While they are useful for displaying organized sets of information (such as the schedule for this course), they can also be used without their borders turned on to create more appealing designs. Tables allow you to create a grid of Cells using Rows and Columns (just like in Excel). Creating tables can be tedious for most people, so a program like DreamWeaver is wonderful for people who don't like to toil in code.

  1. To create a table, begin by clicking the grid icon on the Objects palette A dialog box like the one below will pop up, prompting you to specify the particulars of your table:




  2. For Width, you can specify in a set number of Pixels, or you can set it to occupy a a given percentage of the screen. Setting as a percentage guarantees that your viewers will always be able to see all of your table (though in an elongate form). Setting in pixels means you maintain more control over how your layout looks and the burden for seeing all of it falls on your viewer and her scroll bar.

  3. If you set the Border to 0, it will show up in black dotted lines in DreamWeaver to show you its boundaries, but will not be visible when displayed in a browser. Each size (1, 2, 3, etc. is equivalent to a pixel).

  4. Cell Padding is the amount of space between the walls of the cells and the content within them.

  5. Cell Spacing is the amount of space between cells.

  6. Your page should contain a minimum of one table, but I leave its design and content up to you.

Inserting and Manipulating Images: Go to Insert>Images or click on the Insert Image icon in the upper left corner of the Objects Palette Choose a gif or jpg from your files in the dialogue box. Be sure these image files are saved in the same place as your HTML file. The image will appear on the screen.

  1. Click on the picture and the Properties box at the bottom of the page will show the attributes of the image.

  2. Now you will create an "Image Map" so that users of your page can link to another page by clicking on your image. Click on the downward arrow on the bottom right hand corner of the Properties box. It expands to show some mapping options. Now you must decide what shapes your map needs to be divided into: rectangles, circles, or polygons to be determined.

  3. Click on the appropriate shape and return the cursor to the graphic. Click where you want to start defining your mapping shape. The method for the rectangle and the circle is to drag-and-draw. For the polygon, click along the edge of the shape and it will appear as you go. (Remember geometry: two points are a line, three points are needed to define a triangle, etc. The area will grow as you mark more points.)

  4. Once the area is defined, go back to the Properties box. In the link box, type the URL you want this area of the map to link to or choose another of your files by clicking on the little folder icon.

  5. You may also choose a target from the list. A target tells the browser where to open the image. For example, if you want your original page to stay open while the link appears in a new window, you can choose "_blank" as the target. These options are often more helpful if you are using Frames.

  6. In the box called ALT type in a name for your image that will appear on the screen if (a) the graphic doesn't open, or (b) the cursor sits on the graphic map area.).


Previewing your work in a Browser:

  1. Push the F12 button on the top of the keyboard or go to File>Preview in Browser>Netscape (or Internet Explorer). This will open a browser (Netscape for us) in which your map appears. Test the area you defined to see if it works. If not, check each step to find the problem.
  2. Repeat these steps for each new area on the map, checking it via the F12 button as you go. Be sure the whole graphic is mapped with a minimum of four links.

TIME OUT: Look at the HTML Source box. What is happening to the code? What kinds of code has DreamWeaver created to handle your image maps? Notice that if you highlight something on your working screen that the corresponding code will also be highlighted, a very handy feature. You can also set DreamWeaver to change the color of the code and tags so that they are easier to distinguish from the actual content of your page.

Inserting Movies: In the he eighth row down of the Objects Palette, there is an icon for inserting movies into your page. On the left is one for inserting a Flash or Director ShockWave movie (an .swf file). Keep this in mind for later in the term when you have completed these assignments.


Turn In:
When you turn in the file, be sure you put the linked pages (if they are internal links) into the same turnin folder so that the map will work for me, too. Do this by copying the entire DreamWeaver folder from your home directory onto the groups drive.

Points:
On Time...10
Followed the steps...60 (Four sizes and colors of text, an email link, a table, and an image map with four links)
Instructor's Discretion...15 (Points will be awarded for evidence of creativity or time spent learning additional features)
Subtotal...85

Bonus: create mouseover links.

  1. To do this bonus, you will need four pairs of images that are approximately the same size. You can create two versions of a simple text button in PhotoShop like the one below, or you can use other drawings or photos:



  2. Create a new DreamWeaver document.
  3. Go to Insert>Interactive Images>Rollover Image.
  4. In the Image box, click on browse button next to 'Original Image' and find the one you want to appear first.
  5. Then repeat for the 'Rollover Image.'
  6. Fill in the 'When clicked, go to URL' text box. This is the page the link goes to.
  7. Repeat these steps until you have four rollover graphics that are links.
  8. Turn this as bonus.html (along with the linked files if they are different from those in the first half of this project).

Points:...15
Total...100

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