3D
Character Development Software- Poser
module last modified: April 10, 2002
PLATFORM
Poser is currently only available on the Macs.
PURPOSE
OF THIS MODULE
In this module, you'll get to experiment with Poser. Poser is a 3D application
that allows you to pose and animate models of the human body. You'll then
be able to export these models as images into applications like Photoshop and
Director.
Note also that
this module is different from most others: in it, I ask you to do the Tutorial
that comes in the help section for the application, and then to do some work
of your own; this is because I think the Tutorial is pretty good.
NOTE
This module asks you to turn in Poser files and a short Word document (both
into the Groups drive Turnin folder). You must turn in both parts if you want
full credit.
STEPS
Opening Poser
Part 1
Now that you've had a chance to experiment with Poser a little bit, I'd like
you to create and render four figures of your own, following these guidelines:
Part 2
In addition to your four figures, I'd also like you to discuss why you think
the default figures in Poser come with the bodies they do, with the shapes and
colors they have: what sort of values are reflected by the choices of default
bodies made by Poser's designers? Make your writing at least 250 word long.
TURNING IN YOUR WORK
Please export your four renderings into your turn-in folder in our class folder
as .pict files. Do this before the due date and time. Name your files "POSER1",
"POSER2", etc., followed by your last name, please. Turn your paper
into the same folder.
POINTS
Turned in on time- 10
Rendered Figures- 60
Essay- 20
Instructor's Discretion- 10
BONUS
POINTS
Unlike most assignments so far this term, the bonus section really is a bonus
or extra credit worth 25 points. Animate 1 (or more) of your figures: the instructions
for animation are in Poser Help. Set the frame rate to 15. Use at least fifteen
positions in the animation. (To animate a rendered movie, go to Animation>Make
Movie. Go to the Quality box in the dialogue box. Change it to "Choose
Render Settings" and then click on the Render Settings button when it becomes
full color. In this window, choose Texture and have it match your figures. Then
click on "Render Now." This will make a QuickTime Movie.
OR
Export the poses
as .pict files, open them in Photoshop, export them from there as Gif files.
Put these into GifBuilder or ImageReady and make an animation there. (If you
choose this option, make the pictures 200 pixels across in PhotoShop when you
convert them to .gifs. Memory for GifBuilder will not handle large pictures.)
Bonus Points- 15
Total Points- 100